/*
**	Command & Conquer Red Alert(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/**********************************************************************************************
 ***             C O N F I D E N T I A L  ---  W E S T W O O D   S T U D I O S              ***
 **********************************************************************************************
 *                                                                                            *
 *                 Project Name : VQAVIEW																		*
 *                                                                                            *
 *                    File Name : MAIN.H                                                	   *
 *                                                                                            *
 *                   Programmer : Mike Grayford                                               *
 *                                                                                            *
 *                   Start Date : November 20, 1995                                          	*
 *                                                                                            *
 *                  Last Update : November 20, 1995 [MG]                                     	*
 *                                                                                            *
 *--------------------------------------------------------------------------------------------*
 *                                                                                            *
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

//==========================================================================
// INCLUDES
//==========================================================================

#include <gbuffer.h>

//==========================================================================
// PUBLIC DATA
//==========================================================================

extern GraphicBufferClass *Screen_Buffer;


